![]() ![]() After my 50th wrong marker buoy on Cambridge Software House’s Mary Rose had me contemplating hurling the floppy disks away from me like a pair of swimming floats, I’d learn that there was a new type of adventure game on the horizon: LucasArts’ The Secret of Monkey Island, which turns 30 this month. These were the prototype point-and-click games, incorporating graphics into riddles and thinly disguised geography lessons. Educational titles such as Granny’s Garden and Flowers of Crystal were as compulsive as they were frustrating. A nyone who went to school during the Thatcher years will remember adventure games as something experienced on the class computer, typically a BBC Micro.
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